1.浩劫传送加了一个2s的最短cd
// Offensive Teleport: Calamity
if (CanCast(SNOPower.Wizard_Teleport, CanCastFlags.NoTimer) && Runes.Wizard.Calamity.IsActive &&
(!Legendary.AetherWalker.IsEquipped || Skills.Wizard.Teleport.TimeSinceUse > 2000))
2.安全传送加了一个4s的最短cd
// Defensive Teleport: SafePassage
if (CanCast(SNOPower.Wizard_Teleport, CanCastFlags.NoTimer) && Runes.Wizard.SafePassage.IsActive &&
Player.CurrentHealthPct <= Settings.Combat.Wizard.SafePassageHealthPct &&
((!Legendary.AetherWalker.IsEquipped || Skills.Wizard.Teleport.TimeSinceUse > 4000)))
3.奥术之球增加了一个对奥术星环的支持,有星环的时候5层灵光一闪才释放奥术之球(这样同时就能出天鹰特效了)
// Arcane Orb
if (!Player.IsIncapacitated && CanCast(SNOPower.Wizard_ArcaneOrb) && !ShouldWaitForConventionElement(Skills.Wizard.ArcaneOrb) &&
((Player.PrimaryResource >= 35 && !IsWaitingForSpecial && !Runes.Wizard.ArcaneOrbit.IsActive) || (Player.PrimaryResource >= MinEnergyReserve && MinEnergyReserve >= 35 && !Runes.Wizard.ArcaneOrbit.IsActive ||GetBuffStacks(SNOPower.Wizard_Passive_ArcaneDynamo) == 5)) &&
// Arcane Orb with Delsere's + Triumvirate
(!(Sets.DelseresMagnumOpus.IsFullyEquipped && Legendary.Triumvirate.IsEquipped && Passives.Wizard.ArcaneDynamo.IsActive) ||
GetBuffStacks(SNOPower.Wizard_Passive_ArcaneDynamo) == 5 && GetBuffStacks(SNOPower.P2_ItemPassive_Unique_Ring_052) == 3))
{
var orbTarget = Runes.Wizard.ArcaneOrbit.IsActive ? Player.ACDGuid : CurrentTarget.ACDGuid;
return Runes.Wizard.ArcaneOrbit.IsActive ?
new TrinityPower(SNOPower.Wizard_ArcaneOrb) :
new TrinityPower(SNOPower.Wizard_ArcaneOrb, 35f, orbTarget);
}
使用方法:
替换掉相同名字的文件Demonbudd\Plugins\Trinity\Combat\Abilities
建意先删除相同名字的文件,然后在放进去,不要覆盖容易倒至Trinity编译失败,在插件中不顯示!
這個是以經修改好的
WizardCombat.zip
(7.5 KB, 下载次数: 46)
如果发现覆盖后T 插件消失 那么就在原来的T 插件里面修改这个文件
因为版本更新 所以会导致不兼容出现消失 |