精灵兄弟Pokefarmer PF辅助 开发进度

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Hey Community,
this is the offical Pokefarmer Update Thread. The first post will contain the changelog of the current released version.

Changelog
  • New feature: Recently caught Pokemons UI
  • New feature: Inventory UI
  • New feature: Pokeball Strategy
  • New feature: Transfer Strategy
  • Fixed: Different grammar and text mistakes.
  • Fixed: Bot does automatically reconnect if something went wrong, up to five times.
  • Changed: Always prompt for login since a lot of users had issues when entering wrong password and automatically the bot would fail to connect unless you restart.
  • Changed: Bot does not auto update the position of the map anymore (for now), due to offsetting bugs in our closed BETA. Will be reworked soon.
  • Fixed: Various crashes and issues.


Changelog 08/01/2016
  • Fixed: Pokefarmer does not longer try to catch despawned Pokemons. (Pokemon(0) fled issue.)
  • Fixed: Pokemons are correctly despawned now.
  • Fixed: Player is aware of Pokemons that spawn while moving.
  • Fixed: Spamming Start & Stop Button does not crash bot anymore.
  • Fixed: UI is cleared after Pokefarmer has been stopped.
  • Fixed: Instant loading of last position on map.
  • Changed: Pokefarmer finds more Pokemons now.
  • Fixed: Connection issues with Map (firewall related) are displayed in UI now.
  • New feature: You can start Pokefarmer multiple times (copy folder first!) to bot multiple accounts on the same PC. You still need one license per Pokefarmer instance.
  • Fixed: Pokefarmer does not try to catch Pokemons anymore if we have no Pokeballs.
  • Fixed: Catching Strategy "Use best / Use lowest" Pokeball was swapped in logic.
  • Changed: Display Username of logged in account in Window Title to support easy multi botting.
  • Changed: Display percentage of current experience in UI.


Changelog 08/01/2016 #2
  • A lot of user experienced problems with Pokestops. Mostly this happened because of failuring network requests or heavy soft bans that are around now. Pokefarmer trys to constantly loot a Pokestop now and cooldown time is fixed so it finds the correct Pokestops to loot.



Changelog 08/01/2016 #3
  • Fixed "Not catching Pokemons anymore"
  • Fixed "Looting Pokestops"
  • Both issues were time zone related which explains that some users actually had these issues and some not.


Changelog 08/02/2016
  • Fixed: "Walking through Pokestops."
  • New feature: Show EXP/H in UI
  • New feature: Show Stardust/H in UI
  • New feature: Show what's going on in the new status panel at the bottom of the UI.
  • New feature: Recycle Items if Inventory is full and keep a user configurable amount.



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