您尚未登录,请登录后浏览更多内容! 登录 | 注册并了解

QQ登录

只需一步,快速开始

 找回密码
 注册并了解

QQ登录

只需一步,快速开始

查看: 4063|回复: 3
打印 上一主题 下一主题
收起左侧

[已有人回复] 赌博完之后db一串红字,然后不动了

[复制链接]

QQ

跳转到指定楼层
楼主
发表于 2015-5-31 19:17:09 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
问题求助与解答
求助类型: 魔兽兄弟
问题描述: 如果不赌博则没有问题,如果赌博完以后手动退出游戏,会自动重新建新游戏然后继续

红字内容很多,无法截完,如下是最后一段
Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.Coroutines.CoroutineCompositeExtensions..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.DbProvider.TownRun.<TownRunCoroutineWrapper>d__4.MoveNext() in i:\DB辅助\GF\DB6T2100Q3421\Plugins\Trinity\DbProvider\TownRun.cs:line 255
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
QQ号:
截图: -



上一篇:关于打开仓库的保错
下一篇:BUG
分享到:  QQ好友和群QQ好友和群 QQ空间QQ空间 腾讯微博腾讯微博 腾讯朋友腾讯朋友
收藏收藏 分享分享 支持支持 反对反对 订阅订阅
沙发
发表于 2015-5-31 19:22:51 | 只看该作者
A插件第3页  最少碎片量改成150

QQ

3#
 楼主| 发表于 2015-5-31 21:45:03 | 只看该作者
我改成了150,也没用啊

QQ

4#
发表于 2015-6-8 01:38:47 | 只看该作者
问题同上,求解决..
您需要登录后才可以回帖 登录 | 注册并了解

本版积分规则

       
    闽ICP备18004340号-3

GMT+8, 2024-11-27 06:04 , Processed in 0.336776 second(s), 49 queries .

返回顶部